nature-sim/stages/Test3D
Dan Baker c397615e12 Adds VFX and optimizes tile map generation
Adds visual effects, including fire and rain, to the scene.
The VFX are implemented using GPUParticles3D nodes.

Optimizes tile map generation by reducing chunk size and tiles
per frame. This improves performance.

Sets the SubViewport to have a transparent background.
2025-06-23 20:20:54 +01:00
..
assets Loads of stuff 2025-06-23 19:39:55 +01:00
camera_3d.gd Loads of stuff 2025-06-23 19:39:55 +01:00
camera_3d.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00
camera_pivot.gd Loads of stuff 2025-06-23 19:39:55 +01:00
camera_pivot.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00
directional_light_3d.gd Loads of stuff 2025-06-23 19:39:55 +01:00
directional_light_3d.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00
new_environment.tres Loads of stuff 2025-06-23 19:39:55 +01:00
omni_light_3d.gd Loads of stuff 2025-06-23 19:39:55 +01:00
omni_light_3d.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00
Test3d.tscn Adds VFX and optimizes tile map generation 2025-06-23 20:20:54 +01:00
tile_map_test.gd Adds VFX and optimizes tile map generation 2025-06-23 20:20:54 +01:00
tile_map_test.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00