Refactors tree spawning and rendering: - Adds seasonal color variations for trees via scripts. - Introduces `ColorStorage` to manage tree and grass colors - Removes unused code from tree spawning logic. - Adjusts ground tile color for better visual appeal. - Hides debug text on ground tiles.
119 KiB (Stored with Git LFS)
1037x975px
119 KiB (Stored with Git LFS)
1037x975px