Adds tree fading based on camera line of sight. Trees now fade out when they obstruct the player's view, improving visibility. Also includes several fixes: - Fixes tree distribution. - Adds a see-through shader. - Adds camera and occlusion scripts. |
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| .. | ||
| CellDataResource.gd | ||
| CellDataResource.gd.uid | ||
| MapData.gd | ||
| MapData.gd.uid | ||
| MapPopulation.gd | ||
| MapPopulation.gd.uid | ||