addons
Loads of stuff
2025-06-23 19:39:55 +01:00
Assets /temp_models
Much stuff wow
2025-06-27 11:58:59 +01:00
Common
Loads of stuff
2025-06-23 19:39:55 +01:00
Config
Adds basic camp generation and placement
2025-06-29 14:05:48 +01:00
Entities
Implements tree visibility occlusion system.
2025-07-01 10:32:21 +01:00
stages
Implements tree visibility occlusion system.
2025-07-01 10:32:21 +01:00
Utilities
Implements tree visibility occlusion system.
2025-07-01 10:32:21 +01:00
.editorconfig
Adds initial project setup and configuration
2025-06-19 12:33:09 +01:00
.gitattributes
Adds initial project setup and configuration
2025-06-19 12:33:09 +01:00
.gitignore
Adds bushes and flowers to ground tiles
2025-06-29 10:58:18 +01:00
falloff.gdshader
Improves tree and ground tile appearance
2025-06-28 17:21:50 +01:00
falloff.gdshader.uid
Improves tree and ground tile appearance
2025-06-28 17:21:50 +01:00
grass.gdshader
Implements procedural ground tile generation
2025-06-24 13:14:21 +01:00
grass.gdshader.uid
Loads of stuff
2025-06-23 19:39:55 +01:00
icon.svg
Adds initial project setup and configuration
2025-06-19 12:33:09 +01:00
icon.svg.import
Adds initial project setup and configuration
2025-06-19 12:33:09 +01:00
leaves.gdshader
Implements tree visibility occlusion system.
2025-07-01 10:32:21 +01:00
leaves.gdshader.uid
Adds bushes and flowers to ground tiles
2025-06-29 10:58:18 +01:00
outline.gdshader
Tree collisions and highlights
2025-06-26 18:28:33 +01:00
outline.gdshader.uid
Tree collisions and highlights
2025-06-26 18:28:33 +01:00
project.godot
Implements tree visibility occlusion system.
2025-07-01 10:32:21 +01:00
README.md
Initial commit
2025-06-19 12:31:12 +01:00
see_through.gdshader
Implements tree visibility occlusion system.
2025-07-01 10:32:21 +01:00
see_through.gdshader.uid
Implements tree visibility occlusion system.
2025-07-01 10:32:21 +01:00