Refactor: Added explicit typing and void return types

- Introduced explicit typing to variables and functions across multiple scripts for better code clarity.
- Specified 'void' as the return type for functions that do not return a value.
- Removed redundant code in some scripts.
This commit is contained in:
Dan 2024-05-15 10:42:16 +01:00
parent a62cd6018e
commit 2a9e78b52e
37 changed files with 216 additions and 248 deletions

View file

@ -3,14 +3,14 @@ extends Node2D
@export var parent_sprite : Sprite2D = null
@export var drop_shadow_distance : int = 10
var drop_shadow_sprite = null
var drop_shadow_sprite : Sprite2D = null
func _ready():
func _ready() -> void:
if parent_sprite is Sprite2D:
drop_shadow()
pass
func drop_shadow():
func drop_shadow() -> void:
drop_shadow_sprite = parent_sprite.duplicate()
drop_shadow_sprite.scale = Vector2(1.1, 1.1)