A little game where you guide some bees through mazes. https://happylittlerobots.itch.io/pollen-not-included
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Dan 2a9e78b52e Refactor: Added explicit typing and void return types
- Introduced explicit typing to variables and functions across multiple scripts for better code clarity.
- Specified 'void' as the return type for functions that do not return a value.
- Removed redundant code in some scripts.
2024-05-15 10:42:16 +01:00
addons Delete GdUnitBuildTool and GdUnitCmdTool scripts. Refactor code structure, remove unused variables, and update function implementations. 2024-05-12 15:32:56 +01:00
components Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
entities Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
levels Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
resources Update export presets to not embed PCK, add Windows native icon. Add new icons for the project. 2024-05-12 16:08:10 +01:00
scenes Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
ui Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
utility Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
.gitattributes Initial project files 2024-05-02 09:29:49 +01:00
.gitignore Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules. 2024-05-12 14:30:48 +01:00
export_presets.cfg Update flower entity to spawn snails based on game state. 2024-05-14 14:51:01 +01:00
icon.svg Initial project files 2024-05-02 09:29:49 +01:00
icon.svg.import Initial project files 2024-05-02 09:29:49 +01:00
project.godot Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
README.md Initial commit 2024-05-02 09:27:11 +01:00

PollenNotIncluded