Refactor: Added explicit typing and void return types

- Introduced explicit typing to variables and functions across multiple scripts for better code clarity.
- Specified 'void' as the return type for functions that do not return a value.
- Removed redundant code in some scripts.
This commit is contained in:
Dan 2024-05-15 10:42:16 +01:00
parent a62cd6018e
commit 2a9e78b52e
37 changed files with 216 additions and 248 deletions

View file

@ -2,13 +2,13 @@ extends State
class_name BeeGathering
@export var animator : AnimationPlayer
@onready var bee = get_parent().get_parent() as Bee # I think this is bad but I dont care it works
@onready var bee : Bee= get_parent().get_parent() as Bee # I think this is bad but I dont care it works
var time_at_patch : float = 0.0
var target : Vector2 = Vector2.ZERO
func enter(_msg := {}):
func enter(_msg : Dictionary = {}) -> void:
bee.just_gathering = true
Log.pr("Gathering now...")
@ -16,7 +16,7 @@ func enter(_msg := {}):
randomize()
target = bee.get_global_position() + Vector2(randi_range(-100, 100), randi_range(-100, 100))
func update(_delta : float):
func update(_delta : float) -> void:
if bee.in_range_of_flowers:
#animator.play("Gathering")