Refactor: Added explicit typing and void return types
- Introduced explicit typing to variables and functions across multiple scripts for better code clarity. - Specified 'void' as the return type for functions that do not return a value. - Removed redundant code in some scripts.
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37 changed files with 216 additions and 248 deletions
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@ -3,18 +3,18 @@ class_name Beehive
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var dancer_in_range : bool = false
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@onready var outline = $AreaHighlight
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@onready var outline : Sprite2D = $AreaHighlight
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func show_outline():
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func show_outline() -> void:
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outline.visible = true
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func hide_outline():
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func hide_outline() -> void:
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outline.visible = false
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func _on_area_2d_area_entered(area:Area2D):
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func _on_area_2d_area_entered(area : Area2D) -> void:
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if area.is_in_group("dancer"):
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dancer_in_range = true
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func _on_area_2d_area_exited(area:Area2D):
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func _on_area_2d_area_exited(area : Area2D) -> void:
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if area.is_in_group("dancer"):
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dancer_in_range = false
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