Updated entity interaction and game state

Significant changes include:
- Disabled input pickability for DeathBox in Dog entity
- Simplified mouse click detection logic in Snail script
- Removed unnecessary conditions and actions from snail eating state
- Adjusted cursor hotspot position for hand cursor in Cursor Manager
- Reset flower nectar level upon game reset
This commit is contained in:
Dan 2024-05-16 12:33:24 +01:00
parent 7f5d9dc6fc
commit 84f07fde20
6 changed files with 15 additions and 34 deletions

View file

@ -117,6 +117,7 @@ libraries = {
autoplay = "Highlight"
[node name="DeathBox" type="Area2D" parent="."]
input_pickable = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="DeathBox"]
shape = SubResource("CircleShape2D_eyufl")