Updated entity interaction and game state
Significant changes include: - Disabled input pickability for DeathBox in Dog entity - Simplified mouse click detection logic in Snail script - Removed unnecessary conditions and actions from snail eating state - Adjusted cursor hotspot position for hand cursor in Cursor Manager - Reset flower nectar level upon game reset
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6 changed files with 15 additions and 34 deletions
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@ -117,6 +117,7 @@ libraries = {
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autoplay = "Highlight"
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[node name="DeathBox" type="Area2D" parent="."]
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input_pickable = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DeathBox"]
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shape = SubResource("CircleShape2D_eyufl")
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