Updated entity interaction and game state
Significant changes include: - Disabled input pickability for DeathBox in Dog entity - Simplified mouse click detection logic in Snail script - Removed unnecessary conditions and actions from snail eating state - Adjusted cursor hotspot position for hand cursor in Cursor Manager - Reset flower nectar level upon game reset
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6 changed files with 15 additions and 34 deletions
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@ -130,7 +130,6 @@ scale = Vector2(0.6, 0.6)
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[node name="Mushrooms" type="Node2D" parent="LevelDecor"]
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position = Vector2(42, 290)
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rotation = 0.563741
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scale = Vector2(1, 1)
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[node name="Mushroom" parent="LevelDecor/Mushrooms" instance=ExtResource("8_dtrxx")]
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position = Vector2(232, 250)
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