Updated entity interaction and game state

Significant changes include:
- Disabled input pickability for DeathBox in Dog entity
- Simplified mouse click detection logic in Snail script
- Removed unnecessary conditions and actions from snail eating state
- Adjusted cursor hotspot position for hand cursor in Cursor Manager
- Reset flower nectar level upon game reset
This commit is contained in:
Dan 2024-05-16 12:33:24 +01:00
parent 7f5d9dc6fc
commit 84f07fde20
6 changed files with 15 additions and 34 deletions

View file

@ -130,7 +130,6 @@ scale = Vector2(0.6, 0.6)
[node name="Mushrooms" type="Node2D" parent="LevelDecor"]
position = Vector2(42, 290)
rotation = 0.563741
scale = Vector2(1, 1)
[node name="Mushroom" parent="LevelDecor/Mushrooms" instance=ExtResource("8_dtrxx")]
position = Vector2(232, 250)