Adding more drone types
This commit is contained in:
parent
0716fd62e8
commit
cfe0fb2e5a
12 changed files with 107 additions and 12 deletions
11
entities/scripts/collector_drone.gd
Normal file
11
entities/scripts/collector_drone.gd
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
class_name CollectorDrone extends Drone
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(_delta):
|
||||
pass
|
||||
11
entities/scripts/dancer_drone.gd
Normal file
11
entities/scripts/dancer_drone.gd
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
class_name DancerDrone extends Drone
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(_delta):
|
||||
pass
|
||||
11
entities/scripts/director_drone.gd
Normal file
11
entities/scripts/director_drone.gd
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
class_name DirectorDrone extends Drone
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(_delta):
|
||||
pass
|
||||
11
entities/scripts/distractor_drone.gd
Normal file
11
entities/scripts/distractor_drone.gd
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
class_name DistractorDrone extends Drone
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(_delta):
|
||||
pass
|
||||
1
entities/scripts/drone.gd
Normal file
1
entities/scripts/drone.gd
Normal file
|
|
@ -0,0 +1 @@
|
|||
class_name Drone extends Node2D
|
||||
Loading…
Add table
Add a link
Reference in a new issue