Adding more drone types

This commit is contained in:
Dan Baker 2024-05-02 19:22:34 +01:00
parent 0716fd62e8
commit cfe0fb2e5a
12 changed files with 107 additions and 12 deletions

View file

@ -0,0 +1,11 @@
class_name CollectorDrone extends Drone
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
pass