- Introduced explicit typing to variables and functions across multiple scripts for better code clarity.
- Specified 'void' as the return type for functions that do not return a value.
- Removed redundant code in some scripts.
The bee's nectar gathering now depends on the current flower nectar level. The return, deposit_nectar, die, and other functions have been updated to return void. Nectar requirements for each game level have been increased tenfold. A new variable 'flower_nectar_level' has been added to manage the amount of nectar in flowers. Also, several functions in GameStateManager were updated to include specific input parameters or return void.