pollen-not-included/entities
Dan 2a9e78b52e Refactor: Added explicit typing and void return types
- Introduced explicit typing to variables and functions across multiple scripts for better code clarity.
- Specified 'void' as the return type for functions that do not return a value.
- Removed redundant code in some scripts.
2024-05-15 10:42:16 +01:00
..
bee/states Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
scripts Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
snail/states Refactor: Added explicit typing and void return types 2024-05-15 10:42:16 +01:00
Bee.tscn Update bee animations, game over component UI, and game state handling. Set up game over conditions based on the number of dead bees. 2024-05-11 16:09:57 +01:00
Beehive.tscn Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules. 2024-05-12 14:30:48 +01:00
CollectorDrone.tscn Lots of colouring in 2024-05-08 14:03:38 +01:00
DancerDrone.tscn Lots of colouring in 2024-05-08 14:03:38 +01:00
DirectorDrone.tscn Update drone placement logic, level loading functionality, and UI behavior. Set visibility of labels, manage mouse cursor changes, and handle game state for placing drones. 2024-05-10 18:49:51 +01:00
DistractorDrone.tscn Add new resources and animations for DistractorDrone, update drone script. Include level 5 scene with rules and components. 2024-05-12 10:42:00 +01:00
Dog.tscn Update Dog entity with new animations, textures, and highlight feature. Adjust Flower rotation. Decrease level 4 par time. Add outline functionality to Drone Manager for Dog entity highlighting. 2024-05-12 09:16:58 +01:00
Flowers.tscn Update flower entity to spawn snails based on game state. 2024-05-14 14:51:01 +01:00
Snail.tscn Update flower entity to spawn snails based on game state. 2024-05-14 14:51:01 +01:00
VegetablePatch.tscn Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive. 2024-05-09 15:08:57 +01:00