The bee's nectar gathering now depends on the current flower nectar level. The return, deposit_nectar, die, and other functions have been updated to return void. Nectar requirements for each game level have been increased tenfold. A new variable 'flower_nectar_level' has been added to manage the amount of nectar in flowers. Also, several functions in GameStateManager were updated to include specific input parameters or return void.
16 lines
494 B
Text
16 lines
494 B
Text
[gd_resource type="Resource" script_class="GameRulesResource" load_steps=2 format=3 uid="uid://cqtsmjsyqne41"]
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[ext_resource type="Script" path="res://components/scripts/game_rules.gd" id="1_ga8fp"]
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[resource]
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script = ExtResource("1_ga8fp")
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level_number = 2
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level_name = "Level Two"
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level_description = "Hazard introduction - pesticide"
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bees_available = 40
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nectar_required = 800
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level_par = 3
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collector_enabled = true
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dancer_enabled = true
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director_enabled = true
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distractor_enabled = false
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