pollen-not-included/utility
Dan Baker 513b0c92a7 Refactor bee gather state and update game state
Removed unused code in the bee gathering function, enhancing readability. Also added a new boolean variable 'spawn_snails' in the game state reset function to control snail spawning.
2024-05-14 18:47:28 +01:00
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game_state.gd Refactor bee gather state and update game state 2024-05-14 18:47:28 +01:00
global_scene_manager.gd Add build directory to .gitignore, create export presets for Web and Windows Desktop, adjust z-index and mouse filter in level_1.tscn, add update_game_state function in level.gd, change main_scene path in project.godot, set rendering method to "gl_compatibility", add LevelSelect and related nodes in main_menu.tscn, create scene_manager.tscn with MainMenu node, implement functionality for menu button selection in main_menu.gd. 2024-05-10 14:39:24 +01:00
high_scores.gd Update bee animations, game over component UI, and game state handling. Set up game over conditions based on the number of dead bees. 2024-05-11 16:09:57 +01:00
save_state_resource.gd Add high scores level with specific settings, new resources for images and textures, update project configuration to include HighScoreMgr, and define style boxes for game theme. 2024-05-11 13:53:04 +01:00
utility_strings.gd Add utility strings, update game state with drone count and points calculation. 2024-05-09 15:42:04 +01:00