pollen-not-included/entities/bee/states
Dan Baker a62cd6018e Updated bee nectar gathering and game levels
The bee's nectar gathering now depends on the current flower nectar level. The return, deposit_nectar, die, and other functions have been updated to return void. Nectar requirements for each game level have been increased tenfold. A new variable 'flower_nectar_level' has been added to manage the amount of nectar in flowers. Also, several functions in GameStateManager were updated to include specific input parameters or return void.
2024-05-14 19:05:47 +01:00
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bee_death.gd Update bee animations, game over component UI, and game state handling. Set up game over conditions based on the number of dead bees. 2024-05-11 16:09:57 +01:00
bee_gather.gd Updated bee nectar gathering and game levels 2024-05-14 19:05:47 +01:00
bee_idle.gd Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive. 2024-05-09 15:08:57 +01:00
bee_returning.gd Updated bee nectar gathering and game levels 2024-05-14 19:05:47 +01:00
bee_sleeping.gd who the fuck knows 2024-05-08 17:06:15 +01:00
bee_travelling.gd Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive. 2024-05-09 15:08:57 +01:00