The bee's nectar gathering now depends on the current flower nectar level. The return, deposit_nectar, die, and other functions have been updated to return void. Nectar requirements for each game level have been increased tenfold. A new variable 'flower_nectar_level' has been added to manage the amount of nectar in flowers. Also, several functions in GameStateManager were updated to include specific input parameters or return void. |
||
|---|---|---|
| .. | ||
| bee/states | ||
| scripts | ||
| snail/states | ||
| Bee.tscn | ||
| Beehive.tscn | ||
| CollectorDrone.tscn | ||
| DancerDrone.tscn | ||
| DirectorDrone.tscn | ||
| DistractorDrone.tscn | ||
| Dog.tscn | ||
| Flowers.tscn | ||
| Snail.tscn | ||
| VegetablePatch.tscn | ||