pollen-not-included/entities/scripts
Dan Baker a62cd6018e Updated bee nectar gathering and game levels
The bee's nectar gathering now depends on the current flower nectar level. The return, deposit_nectar, die, and other functions have been updated to return void. Nectar requirements for each game level have been increased tenfold. A new variable 'flower_nectar_level' has been added to manage the amount of nectar in flowers. Also, several functions in GameStateManager were updated to include specific input parameters or return void.
2024-05-14 19:05:47 +01:00
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bee.gd Updated bee nectar gathering and game levels 2024-05-14 19:05:47 +01:00
bee_hit_box.gd Removing a lot of logging 2024-05-05 18:08:50 +01:00
beehive.gd Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive. 2024-05-09 15:08:57 +01:00
collector_drone.gd Adding more drone types 2024-05-02 19:22:34 +01:00
dancer_drone.gd Adding more drone types 2024-05-02 19:22:34 +01:00
director_drone.gd Update cursor handling and reset functionality, improve UI elements. Reset game state cursor when needed. 2024-05-12 09:39:02 +01:00
distractor_drone.gd Add new resources and animations for DistractorDrone, update drone script. Include level 5 scene with rules and components. 2024-05-12 10:42:00 +01:00
drone.gd Adding more drone types 2024-05-02 19:22:34 +01:00
finite_state_machine.gd who the fuck knows 2024-05-08 17:06:15 +01:00
flowers.gd Update flower entity to spawn snails based on game state. 2024-05-14 14:51:01 +01:00
snail.gd Update flower entity to spawn snails based on game state. 2024-05-14 14:51:01 +01:00
state.gd Bee State Machine 2024-05-03 15:43:05 +01:00
vegetable_patch.gd Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive. 2024-05-09 15:08:57 +01:00