Initializes the project with core files including: - Editor configuration (.editorconfig, .gitattributes, .gitignore, .vscode/settings.json) - Log.gd addon for enhanced debugging - Loggie addon for advanced logging - Project assets folder
24 lines
951 B
GDScript
24 lines
951 B
GDScript
@tool
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## A class that describes a channel that can be used to output Loggie Messages.
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class_name LoggieMsgChannel extends RefCounted
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## The ID of the channel.
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var ID : String = ""
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## The preprocessing steps a [method LoggieMsg] that's about to be
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## sent to this channel has to go through. See: [LoggieEnums.PreprocessStep] for
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## the list of flags that can be used.
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var preprocess_flags : int = 0
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## Defines what happens when some [LoggieMsg] wants to be sent with this channel.
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## [br]If you're implementing your own channel, override this function to define
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## how your channel outputs the message.
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##
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## You can access the last known preprocessed version of the message
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## in [LoggieMsg.last_preprocess_result].
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##
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## If your channel requires extra data, the data can be embedded into a message
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## with [method LoggieMsg.set_meta] and read here with [method LoggieMsg.get_meta].
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func send(msg : LoggieMsg, type : LoggieEnums.MsgType):
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pass
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