randomgeon/assets/sprites/tilesets/forest.tres
Dan Baker ff62d67f54 Adds in-game debug menu addon
Adds an in-game debug menu that displays performance metrics (FPS, frame times) and hardware/software information.

The menu can be toggled using the F3 key (or a custom input binding). It has different display styles, ranging from a compact FPS display to a detailed view with graphs and system information.
2025-05-04 17:53:46 +01:00

1142 lines
20 KiB
Text

[gd_resource type="TileSet" load_steps=5 format=3 uid="uid://c66l102pgntht"]
[ext_resource type="Texture2D" uid="uid://buwkb3nded8w4" path="res://assets/sprites/tilesets/Sprites/hexedforest_tileset.png" id="1_t7y2e"]
[ext_resource type="Texture2D" uid="uid://wxpdjbrlnij" path="res://assets/sprites/tilesets/Sprites/hexedforest_props.png" id="2_f3rn6"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kgifk"]
texture = ExtResource("1_t7y2e")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
7:0/0 = 0
8:0/0 = 0
9:0/0 = 0
10:0/0 = 0
10:0/0/terrain_set = 0
10:0/0/terrain = 1
10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.48804, -2.79904, 16, -8.39713, 16, 16, -1.24402, 16)
10:0/0/terrains_peering_bit/right_side = 1
10:0/0/terrains_peering_bit/bottom_right_corner = 1
10:0/0/terrains_peering_bit/bottom_side = 1
11:0/0 = 0
11:0/0/terrain_set = 0
11:0/0/terrain = 1
11:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -8.39713, 16, -11.5072, 16, 16, -16, 16)
11:0/0/terrains_peering_bit/right_side = 1
11:0/0/terrains_peering_bit/bottom_right_corner = 1
11:0/0/terrains_peering_bit/bottom_side = 1
11:0/0/terrains_peering_bit/bottom_left_corner = 1
11:0/0/terrains_peering_bit/left_side = 1
12:0/0 = 0
12:0/0/terrain_set = 0
12:0/0/terrain = 1
12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -9.33014, -0.311005, -2.79904, 4.97608, 16, -16, 16)
12:0/0/terrains_peering_bit/bottom_side = 1
12:0/0/terrains_peering_bit/bottom_left_corner = 1
12:0/0/terrains_peering_bit/left_side = 1
13:0/0 = 0
13:0/0/terrain_set = 0
13:0/0/terrain = 1
13:0/0/terrains_peering_bit/right_side = 1
13:0/0/terrains_peering_bit/bottom_right_corner = 1
13:0/0/terrains_peering_bit/bottom_side = 1
13:0/0/terrains_peering_bit/bottom_left_corner = 1
13:0/0/terrains_peering_bit/left_side = 1
13:0/0/terrains_peering_bit/top_side = 1
13:0/0/terrains_peering_bit/top_right_corner = 1
14:0/0 = 0
14:0/0/terrain_set = 0
14:0/0/terrain = 1
14:0/0/terrains_peering_bit/right_side = 1
14:0/0/terrains_peering_bit/bottom_right_corner = 1
14:0/0/terrains_peering_bit/bottom_side = 1
14:0/0/terrains_peering_bit/bottom_left_corner = 1
14:0/0/terrains_peering_bit/left_side = 1
14:0/0/terrains_peering_bit/top_left_corner = 1
14:0/0/terrains_peering_bit/top_side = 1
15:0/0 = 0
19:0/0 = 0
20:0/0 = 0
21:0/0 = 0
22:0/0 = 0
23:0/0 = 0
24:0/0 = 0
25:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
3:1/0 = 0
4:1/0 = 0
5:1/0 = 0
6:1/0 = 0
7:1/0 = 0
8:1/0 = 0
9:1/0 = 0
10:1/0 = 0
10:1/0/terrain_set = 0
10:1/0/terrain = 1
10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.311005, -16, 16, -16, 16, 16, -2.17703, 16)
10:1/0/terrains_peering_bit/right_side = 1
10:1/0/terrains_peering_bit/bottom_right_corner = 1
10:1/0/terrains_peering_bit/bottom_side = 1
10:1/0/terrains_peering_bit/top_side = 1
10:1/0/terrains_peering_bit/top_right_corner = 1
11:1/0 = 0
11:1/0/terrain_set = 0
11:1/0/terrain = 1
11:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
11:1/0/terrains_peering_bit/right_side = 1
11:1/0/terrains_peering_bit/bottom_right_corner = 1
11:1/0/terrains_peering_bit/bottom_side = 1
11:1/0/terrains_peering_bit/bottom_left_corner = 1
11:1/0/terrains_peering_bit/left_side = 1
11:1/0/terrains_peering_bit/top_left_corner = 1
11:1/0/terrains_peering_bit/top_side = 1
11:1/0/terrains_peering_bit/top_right_corner = 1
12:1/0 = 0
12:1/0/terrain_set = 0
12:1/0/terrain = 1
12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 5.59809, -16, 6.2201, 16, -16, 16)
12:1/0/terrains_peering_bit/bottom_side = 1
12:1/0/terrains_peering_bit/bottom_left_corner = 1
12:1/0/terrains_peering_bit/left_side = 1
12:1/0/terrains_peering_bit/top_left_corner = 1
12:1/0/terrains_peering_bit/top_side = 1
13:1/0 = 0
13:1/0/terrain_set = 0
13:1/0/terrain = 1
13:1/0/terrains_peering_bit/right_side = 1
13:1/0/terrains_peering_bit/bottom_right_corner = 1
13:1/0/terrains_peering_bit/bottom_side = 1
13:1/0/terrains_peering_bit/left_side = 1
13:1/0/terrains_peering_bit/top_left_corner = 1
13:1/0/terrains_peering_bit/top_side = 1
13:1/0/terrains_peering_bit/top_right_corner = 1
14:1/0 = 0
14:1/0/terrain_set = 0
14:1/0/terrain = 1
14:1/0/terrains_peering_bit/right_side = 1
14:1/0/terrains_peering_bit/bottom_side = 1
14:1/0/terrains_peering_bit/bottom_left_corner = 1
14:1/0/terrains_peering_bit/left_side = 1
14:1/0/terrains_peering_bit/top_left_corner = 1
14:1/0/terrains_peering_bit/top_side = 1
14:1/0/terrains_peering_bit/top_right_corner = 1
15:1/0 = 0
16:1/0 = 0
18:1/0 = 0
19:1/0 = 0
20:1/0 = 0
21:1/0 = 0
22:1/0 = 0
23:1/0 = 0
24:1/0 = 0
25:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
3:2/0/terrain_set = 0
3:2/0/terrain = 0
3:2/0/terrains_peering_bit/right_side = 0
3:2/0/terrains_peering_bit/bottom_right_corner = 0
3:2/0/terrains_peering_bit/bottom_side = 0
3:2/0/terrains_peering_bit/bottom_left_corner = 0
3:2/0/terrains_peering_bit/left_side = 0
3:2/0/terrains_peering_bit/top_left_corner = 0
3:2/0/terrains_peering_bit/top_side = 0
3:2/0/terrains_peering_bit/top_right_corner = 0
5:2/0 = 0
6:2/0 = 0
7:2/0 = 0
10:2/0 = 0
10:2/0/terrain_set = 0
10:2/0/terrain = 1
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.17703, -16, 16, -16, 16, 4.97608, 2.48804, -2.17703)
10:2/0/terrains_peering_bit/right_side = 1
10:2/0/terrains_peering_bit/top_side = 1
10:2/0/terrains_peering_bit/top_right_corner = 1
11:2/0 = 0
11:2/0/terrain_set = 0
11:2/0/terrain = 1
11:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 7.15311, -16, 4.97608)
11:2/0/terrains_peering_bit/right_side = 1
11:2/0/terrains_peering_bit/left_side = 1
11:2/0/terrains_peering_bit/top_left_corner = 1
11:2/0/terrains_peering_bit/top_side = 1
11:2/0/terrains_peering_bit/top_right_corner = 1
12:2/0 = 0
12:2/0/terrain_set = 0
12:2/0/terrain = 1
12:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 6.84211, -16, 2.48804, 3.42105, -16, 6.2201)
12:2/0/terrains_peering_bit/left_side = 1
12:2/0/terrains_peering_bit/top_left_corner = 1
12:2/0/terrains_peering_bit/top_side = 1
13:2/0 = 0
13:2/0/terrain_set = 0
14:2/0 = 0
14:2/0/terrain_set = 0
15:2/0 = 0
16:2/0 = 0
17:2/0 = 0
18:2/0 = 0
19:2/0 = 0
20:2/0 = 0
21:2/0 = 0
22:2/0 = 0
23:2/0 = 0
24:2/0 = 0
25:2/0 = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_lcnnk"]
texture = ExtResource("2_f3rn6")
texture_region_size = Vector2i(32, 32)
1:0/0 = 0
1:0/0/z_index = 10
2:0/0 = 0
2:0/0/z_index = 10
3:0/0 = 0
3:0/0/z_index = 10
4:0/0 = 0
4:0/0/z_index = 10
7:0/0 = 0
7:0/0/z_index = 10
8:0/0 = 0
8:0/0/z_index = 10
9:0/0 = 0
9:0/0/z_index = 10
0:1/0 = 0
0:1/0/z_index = 10
1:1/0 = 0
1:1/0/z_index = 10
2:1/0 = 0
2:1/0/z_index = 10
3:1/0 = 0
3:1/0/z_index = 10
4:1/0 = 0
4:1/0/z_index = 10
5:1/0 = 0
5:1/0/z_index = 10
6:1/0 = 0
6:1/0/z_index = 10
7:1/0 = 0
7:1/0/z_index = 10
8:1/0 = 0
8:1/0/z_index = 10
9:1/0 = 0
9:1/0/z_index = 10
10:1/0 = 0
10:1/0/z_index = 10
12:1/0 = 0
12:1/0/z_index = 10
13:1/0 = 0
13:1/0/z_index = 10
14:1/0 = 0
14:1/0/z_index = 10
16:1/0 = 0
17:1/0 = 0
18:1/0 = 0
19:1/0 = 0
20:1/0 = 0
21:1/0 = 0
22:1/0 = 0
23:1/0 = 0
24:1/0 = 0
26:1/0 = 0
27:1/0 = 0
28:1/0 = 0
29:1/0 = 0
30:1/0 = 0
31:1/0 = 0
0:2/0 = 0
0:2/0/z_index = 10
1:2/0 = 0
1:2/0/z_index = 10
2:2/0 = 0
2:2/0/z_index = 10
3:2/0 = 0
3:2/0/z_index = 10
4:2/0 = 0
4:2/0/z_index = 10
5:2/0 = 0
5:2/0/z_index = 10
6:2/0 = 0
6:2/0/z_index = 10
7:2/0 = 0
7:2/0/z_index = 10
8:2/0 = 0
8:2/0/z_index = 10
9:2/0 = 0
9:2/0/z_index = 10
10:2/0 = 0
10:2/0/z_index = 10
11:2/0 = 0
11:2/0/z_index = 10
12:2/0 = 0
12:2/0/z_index = 10
13:2/0 = 0
13:2/0/z_index = 10
14:2/0 = 0
14:2/0/z_index = 10
15:2/0 = 0
15:2/0/z_index = 10
16:2/0 = 0
17:2/0 = 0
20:2/0 = 0
21:2/0 = 0
22:2/0 = 0
23:2/0 = 0
24:2/0 = 0
25:2/0 = 0
26:2/0 = 0
27:2/0 = 0
28:2/0 = 0
29:2/0 = 0
30:2/0 = 0
31:2/0 = 0
0:3/0 = 0
0:3/0/z_index = 10
1:3/0 = 0
1:3/0/z_index = 10
2:3/0 = 0
2:3/0/z_index = 10
3:3/0 = 0
3:3/0/z_index = 10
4:3/0 = 0
4:3/0/z_index = 10
5:3/0 = 0
5:3/0/z_index = 10
6:3/0 = 0
6:3/0/z_index = 10
7:3/0 = 0
7:3/0/z_index = 10
8:3/0 = 0
8:3/0/z_index = 10
9:3/0 = 0
9:3/0/z_index = 10
10:3/0 = 0
10:3/0/z_index = 10
11:3/0 = 0
11:3/0/z_index = 10
12:3/0 = 0
12:3/0/z_index = 10
13:3/0 = 0
13:3/0/z_index = 10
14:3/0 = 0
14:3/0/z_index = 10
15:3/0 = 0
15:3/0/z_index = 10
16:3/0 = 0
17:3/0 = 0
18:3/0 = 0
20:3/0 = 0
21:3/0 = 0
22:3/0 = 0
23:3/0 = 0
24:3/0 = 0
25:3/0 = 0
26:3/0 = 0
27:3/0 = 0
28:3/0 = 0
29:3/0 = 0
30:3/0 = 0
31:3/0 = 0
0:4/0 = 0
0:4/0/z_index = 10
1:4/0 = 0
1:4/0/z_index = 10
2:4/0 = 0
2:4/0/z_index = 10
3:4/0 = 0
3:4/0/z_index = 10
4:4/0 = 0
4:4/0/z_index = 10
5:4/0 = 0
5:4/0/z_index = 10
6:4/0 = 0
6:4/0/z_index = 10
7:4/0 = 0
7:4/0/z_index = 10
8:4/0 = 0
8:4/0/z_index = 10
9:4/0 = 0
9:4/0/z_index = 10
10:4/0 = 0
10:4/0/z_index = 10
11:4/0 = 0
11:4/0/z_index = 10
12:4/0 = 0
12:4/0/z_index = 10
13:4/0 = 0
13:4/0/z_index = 10
14:4/0 = 0
14:4/0/z_index = 10
15:4/0 = 0
15:4/0/z_index = 10
16:4/0 = 0
17:4/0 = 0
18:4/0 = 0
19:4/0 = 0
20:4/0 = 0
21:4/0 = 0
22:4/0 = 0
23:4/0 = 0
24:4/0 = 0
25:4/0 = 0
26:4/0 = 0
27:4/0 = 0
28:4/0 = 0
29:4/0 = 0
30:4/0 = 0
31:4/0 = 0
2:5/0 = 0
2:5/0/z_index = 10
3:5/0 = 0
3:5/0/z_index = 10
4:5/0 = 0
4:5/0/z_index = 10
7:5/0 = 0
7:5/0/z_index = 10
8:5/0 = 0
8:5/0/z_index = 10
9:5/0 = 0
9:5/0/z_index = 10
12:5/0 = 0
12:5/0/z_index = 10
13:5/0 = 0
13:5/0/z_index = 10
14:5/0 = 0
14:5/0/z_index = 10
20:5/0 = 0
21:5/0 = 0
22:5/0 = 0
23:5/0 = 0
26:5/0 = 0
27:5/0 = 0
28:5/0 = 0
29:5/0 = 0
30:5/0 = 0
31:5/0 = 0
2:6/0 = 0
2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8.08612, -16, 16, -16, 16, 16, -16, 16)
3:6/0 = 0
3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 9.95216, -16, 16, -2.17703, 16, 16, -16, 16)
4:6/0 = 0
4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -9.95215, -16, -4.82057, 13.3732, -16, 16)
7:6/0 = 0
8:6/0 = 0
9:6/0 = 0
13:6/0 = 0
14:6/0 = 0
16:6/0 = 0
17:6/0 = 0
21:6/0 = 0
26:6/0 = 0
27:6/0 = 0
28:6/0 = 0
29:6/0 = 0
30:6/0 = 0
31:6/0 = 0
2:7/0 = 0
2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.59809, -8.39713, -7.77512)
3:7/0 = 0
3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.622009, -16, -3.11005)
4:7/0 = 0
4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -6.06459, -16, -6.6866, -6.2201, -16, -4.04306)
7:7/0 = 0
8:7/0 = 0
9:7/0 = 0
13:7/0 = 0
14:7/0 = 0
16:7/0 = 0
17:7/0 = 0
18:7/0 = 0
21:7/0 = 0
22:7/0 = 0
23:7/0 = 0
26:7/0 = 0
27:7/0 = 0
28:7/0 = 0
29:7/0 = 0
30:7/0 = 0
31:7/0 = 0
1:8/0 = 0
1:8/0/z_index = 10
2:8/0 = 0
2:8/0/z_index = 10
3:8/0 = 0
3:8/0/z_index = 10
4:8/0 = 0
4:8/0/z_index = 10
7:8/0 = 0
7:8/0/z_index = 10
8:8/0 = 0
8:8/0/z_index = 10
9:8/0 = 0
9:8/0/z_index = 10
16:8/0 = 0
17:8/0 = 0
18:8/0 = 0
19:8/0 = 0
21:8/0 = 0
22:8/0 = 0
23:8/0 = 0
24:8/0 = 0
26:8/0 = 0
27:8/0 = 0
28:8/0 = 0
29:8/0 = 0
30:8/0 = 0
31:8/0 = 0
0:9/0 = 0
0:9/0/z_index = 10
1:9/0 = 0
1:9/0/z_index = 10
2:9/0 = 0
2:9/0/z_index = 10
3:9/0 = 0
3:9/0/z_index = 10
4:9/0 = 0
4:9/0/z_index = 10
5:9/0 = 0
5:9/0/z_index = 10
6:9/0 = 0
6:9/0/z_index = 10
7:9/0 = 0
7:9/0/z_index = 10
8:9/0 = 0
8:9/0/z_index = 10
9:9/0 = 0
9:9/0/z_index = 10
10:9/0 = 0
10:9/0/z_index = 10
12:9/0 = 0
12:9/0/z_index = 10
13:9/0 = 0
13:9/0/z_index = 10
14:9/0 = 0
14:9/0/z_index = 10
16:9/0 = 0
17:9/0 = 0
21:9/0 = 0
26:9/0 = 0
27:9/0 = 0
28:9/0 = 0
29:9/0 = 0
30:9/0 = 0
31:9/0 = 0
0:10/0 = 0
0:10/0/z_index = 10
1:10/0 = 0
1:10/0/z_index = 10
2:10/0 = 0
2:10/0/z_index = 10
3:10/0 = 0
3:10/0/z_index = 10
4:10/0 = 0
4:10/0/z_index = 10
5:10/0 = 0
5:10/0/z_index = 10
6:10/0 = 0
6:10/0/z_index = 10
7:10/0 = 0
7:10/0/z_index = 10
8:10/0 = 0
8:10/0/z_index = 10
9:10/0 = 0
9:10/0/z_index = 10
10:10/0 = 0
10:10/0/z_index = 10
11:10/0 = 0
11:10/0/z_index = 10
12:10/0 = 0
12:10/0/z_index = 10
13:10/0 = 0
13:10/0/z_index = 10
14:10/0 = 0
14:10/0/z_index = 10
15:10/0 = 0
15:10/0/z_index = 10
16:10/0 = 0
17:10/0 = 0
18:10/0 = 0
21:10/0 = 0
22:10/0 = 0
23:10/0 = 0
26:10/0 = 0
27:10/0 = 0
28:10/0 = 0
29:10/0 = 0
30:10/0 = 0
31:10/0 = 0
0:11/0 = 0
0:11/0/z_index = 10
1:11/0 = 0
1:11/0/z_index = 10
2:11/0 = 0
2:11/0/z_index = 10
3:11/0 = 0
3:11/0/z_index = 10
4:11/0 = 0
4:11/0/z_index = 10
5:11/0 = 0
5:11/0/z_index = 10
6:11/0 = 0
6:11/0/z_index = 10
7:11/0 = 0
7:11/0/z_index = 10
8:11/0 = 0
8:11/0/z_index = 10
9:11/0 = 0
9:11/0/z_index = 10
10:11/0 = 0
10:11/0/z_index = 10
11:11/0 = 0
11:11/0/z_index = 10
12:11/0 = 0
12:11/0/z_index = 10
13:11/0 = 0
13:11/0/z_index = 10
14:11/0 = 0
14:11/0/z_index = 10
15:11/0 = 0
15:11/0/z_index = 10
16:11/0 = 0
17:11/0 = 0
18:11/0 = 0
19:11/0 = 0
21:11/0 = 0
22:11/0 = 0
23:11/0 = 0
24:11/0 = 0
26:11/0 = 0
27:11/0 = 0
28:11/0 = 0
29:11/0 = 0
30:11/0 = 0
31:11/0 = 0
0:12/0 = 0
0:12/0/z_index = 10
1:12/0 = 0
1:12/0/z_index = 10
2:12/0 = 0
2:12/0/z_index = 10
3:12/0 = 0
3:12/0/z_index = 10
4:12/0 = 0
4:12/0/z_index = 10
5:12/0 = 0
5:12/0/z_index = 10
6:12/0 = 0
6:12/0/z_index = 10
7:12/0 = 0
7:12/0/z_index = 10
8:12/0 = 0
8:12/0/z_index = 10
9:12/0 = 0
9:12/0/z_index = 10
10:12/0 = 0
10:12/0/z_index = 10
11:12/0 = 0
11:12/0/z_index = 10
12:12/0 = 0
12:12/0/z_index = 10
13:12/0 = 0
13:12/0/z_index = 10
14:12/0 = 0
14:12/0/z_index = 10
15:12/0 = 0
15:12/0/z_index = 10
16:12/0 = 0
17:12/0 = 0
26:12/0 = 0
27:12/0 = 0
28:12/0 = 0
29:12/0 = 0
30:12/0 = 0
31:12/0 = 0
2:13/0 = 0
2:13/0/z_index = 10
3:13/0 = 0
3:13/0/z_index = 10
4:13/0 = 0
4:13/0/z_index = 10
7:13/0 = 0
7:13/0/z_index = 10
8:13/0 = 0
8:13/0/z_index = 10
9:13/0 = 0
9:13/0/z_index = 10
12:13/0 = 0
12:13/0/z_index = 10
13:13/0 = 0
13:13/0/z_index = 10
14:13/0 = 0
14:13/0/z_index = 10
16:13/0 = 0
17:13/0 = 0
18:13/0 = 0
21:13/0 = 0
21:13/0/z_index = 10
22:13/0 = 0
22:13/0/z_index = 10
23:13/0 = 0
24:13/0 = 0
26:13/0 = 0
27:13/0 = 0
28:13/0 = 0
29:13/0 = 0
30:13/0 = 0
31:13/0 = 0
32:13/0 = 0
33:13/0 = 0
34:13/0 = 0
35:13/0 = 0
36:13/0 = 0
37:13/0 = 0
2:14/0 = 0
3:14/0 = 0
4:14/0 = 0
7:14/0 = 0
8:14/0 = 0
9:14/0 = 0
13:14/0 = 0
14:14/0 = 0
16:14/0 = 0
17:14/0 = 0
18:14/0 = 0
19:14/0 = 0
21:14/0 = 0
22:14/0 = 0
23:14/0 = 0
24:14/0 = 0
25:14/0 = 0
26:14/0 = 0
29:14/0 = 0
30:14/0 = 0
31:14/0 = 0
32:14/0 = 0
33:14/0 = 0
34:14/0 = 0
35:14/0 = 0
36:14/0 = 0
37:14/0 = 0
2:15/0 = 0
3:15/0 = 0
4:15/0 = 0
7:15/0 = 0
8:15/0 = 0
9:15/0 = 0
13:15/0 = 0
14:15/0 = 0
16:15/0 = 0
21:15/0 = 0
22:15/0 = 0
23:15/0 = 0
26:15/0 = 0
27:15/0 = 0
28:15/0 = 0
29:15/0 = 0
30:15/0 = 0
31:15/0 = 0
32:15/0 = 0
33:15/0 = 0
34:15/0 = 0
35:15/0 = 0
36:15/0 = 0
37:15/0 = 0
2:16/0 = 0
3:16/0 = 0
7:16/0 = 0
8:16/0 = 0
9:16/0 = 0
13:16/0 = 0
14:16/0 = 0
16:16/0 = 0
17:16/0 = 0
18:16/0 = 0
19:16/0 = 0
21:16/0 = 0
22:16/0 = 0
23:16/0 = 0
26:16/0 = 0
27:16/0 = 0
28:16/0 = 0
29:16/0 = 0
30:16/0 = 0
31:16/0 = 0
32:16/0 = 0
33:16/0 = 0
34:16/0 = 0
35:16/0 = 0
36:16/0 = 0
37:16/0 = 0
2:17/0 = 0
3:17/0 = 0
4:17/0 = 0
7:17/0 = 0
8:17/0 = 0
9:17/0 = 0
13:17/0 = 0
14:17/0 = 0
16:17/0 = 0
26:17/0 = 0
29:17/0 = 0
30:17/0 = 0
33:17/0 = 0
34:17/0 = 0
37:17/0 = 0
2:18/0 = 0
3:18/0 = 0
4:18/0 = 0
7:18/0 = 0
8:18/0 = 0
9:18/0 = 0
13:18/0 = 0
14:18/0 = 0
16:18/0 = 0
17:18/0 = 0
18:18/0 = 0
19:18/0 = 0
26:18/0 = 0
27:18/0 = 0
28:18/0 = 0
29:18/0 = 0
30:18/0 = 0
31:18/0 = 0
32:18/0 = 0
33:18/0 = 0
34:18/0 = 0
35:18/0 = 0
36:18/0 = 0
37:18/0 = 0
2:19/0 = 0
3:19/0 = 0
15:19/0 = 0
15:19/0/z_index = 10
16:19/0 = 0
16:19/0/z_index = 10
26:19/0 = 0
27:19/0 = 0
28:19/0 = 0
29:19/0 = 0
30:19/0 = 0
31:19/0 = 0
32:19/0 = 0
33:19/0 = 0
34:19/0 = 0
35:19/0 = 0
2:20/0 = 0
2:20/0/z_index = 10
3:20/0 = 0
3:20/0/z_index = 10
6:20/0 = 0
6:20/0/z_index = 10
7:20/0 = 0
7:20/0/z_index = 10
15:20/0 = 0
15:20/0/z_index = 10
16:20/0 = 0
16:20/0/z_index = 10
19:20/0 = 0
19:20/0/z_index = 10
20:20/0 = 0
20:20/0/z_index = 10
26:20/0 = 0
28:20/0 = 0
29:20/0 = 0
30:20/0 = 0
31:20/0 = 0
32:20/0 = 0
33:20/0 = 0
34:20/0 = 0
35:20/0 = 0
1:21/0 = 0
1:21/0/z_index = 10
2:21/0 = 0
2:21/0/z_index = 10
3:21/0 = 0
3:21/0/z_index = 10
4:21/0 = 0
4:21/0/z_index = 10
6:21/0 = 0
6:21/0/z_index = 10
7:21/0 = 0
7:21/0/z_index = 10
10:21/0 = 0
10:21/0/z_index = 10
11:21/0 = 0
11:21/0/z_index = 10
14:21/0 = 0
14:21/0/z_index = 10
15:21/0 = 0
15:21/0/z_index = 10
16:21/0 = 0
16:21/0/z_index = 10
17:21/0 = 0
17:21/0/z_index = 10
19:21/0 = 0
19:21/0/z_index = 10
20:21/0 = 0
20:21/0/z_index = 10
23:21/0 = 0
23:21/0/z_index = 10
24:21/0 = 0
24:21/0/z_index = 10
26:21/0 = 0
28:21/0 = 0
29:21/0 = 0
30:21/0 = 0
31:21/0 = 0
32:21/0 = 0
33:21/0 = 0
34:21/0 = 0
35:21/0 = 0
1:22/0 = 0
1:22/0/z_index = 10
2:22/0 = 0
2:22/0/z_index = 10
3:22/0 = 0
3:22/0/z_index = 10
4:22/0 = 0
4:22/0/z_index = 10
5:22/0 = 0
5:22/0/z_index = 10
6:22/0 = 0
6:22/0/z_index = 10
7:22/0 = 0
7:22/0/z_index = 10
8:22/0 = 0
8:22/0/z_index = 10
10:22/0 = 0
10:22/0/z_index = 10
11:22/0 = 0
11:22/0/z_index = 10
14:22/0 = 0
14:22/0/z_index = 10
15:22/0 = 0
15:22/0/z_index = 10
16:22/0 = 0
16:22/0/z_index = 10
17:22/0 = 0
17:22/0/z_index = 10
18:22/0 = 0
18:22/0/z_index = 10
19:22/0 = 0
19:22/0/z_index = 10
20:22/0 = 0
20:22/0/z_index = 10
21:22/0 = 0
21:22/0/z_index = 10
23:22/0 = 0
23:22/0/z_index = 10
24:22/0 = 0
24:22/0/z_index = 10
26:22/0 = 0
27:22/0 = 0
28:22/0 = 0
29:22/0 = 0
30:22/0 = 0
31:22/0 = 0
32:22/0 = 0
33:22/0 = 0
34:22/0 = 0
35:22/0 = 0
1:23/0 = 0
1:23/0/z_index = 10
2:23/0 = 0
2:23/0/z_index = 10
3:23/0 = 0
3:23/0/z_index = 10
4:23/0 = 0
4:23/0/z_index = 10
5:23/0 = 0
5:23/0/z_index = 10
6:23/0 = 0
6:23/0/z_index = 10
7:23/0 = 0
7:23/0/z_index = 10
8:23/0 = 0
8:23/0/z_index = 10
9:23/0 = 0
9:23/0/z_index = 10
10:23/0 = 0
10:23/0/z_index = 10
11:23/0 = 0
11:23/0/z_index = 10
12:23/0 = 0
12:23/0/z_index = 10
14:23/0 = 0
14:23/0/z_index = 10
15:23/0 = 0
15:23/0/z_index = 10
16:23/0 = 0
16:23/0/z_index = 10
17:23/0 = 0
17:23/0/z_index = 10
18:23/0 = 0
18:23/0/z_index = 10
19:23/0 = 0
19:23/0/z_index = 10
20:23/0 = 0
20:23/0/z_index = 10
21:23/0 = 0
21:23/0/z_index = 10
22:23/0 = 0
22:23/0/z_index = 10
23:23/0 = 0
23:23/0/z_index = 10
24:23/0 = 0
24:23/0/z_index = 10
25:23/0 = 0
25:23/0/z_index = 10
26:23/0 = 0
27:23/0 = 0
28:23/0 = 0
29:23/0 = 0
30:23/0 = 0
31:23/0 = 0
32:23/0 = 0
33:23/0 = 0
34:23/0 = 0
1:24/0 = 0
1:24/0/z_index = 10
2:24/0 = 0
2:24/0/z_index = 10
3:24/0 = 0
3:24/0/z_index = 10
4:24/0 = 0
4:24/0/z_index = 10
5:24/0 = 0
5:24/0/z_index = 10
6:24/0 = 0
6:24/0/z_index = 10
7:24/0 = 0
7:24/0/z_index = 10
8:24/0 = 0
8:24/0/z_index = 10
9:24/0 = 0
9:24/0/z_index = 10
10:24/0 = 0
10:24/0/z_index = 10
11:24/0 = 0
11:24/0/z_index = 10
12:24/0 = 0
12:24/0/z_index = 10
14:24/0 = 0
14:24/0/z_index = 10
15:24/0 = 0
15:24/0/z_index = 10
16:24/0 = 0
16:24/0/z_index = 10
17:24/0 = 0
17:24/0/z_index = 10
18:24/0 = 0
18:24/0/z_index = 10
19:24/0 = 0
19:24/0/z_index = 10
20:24/0 = 0
20:24/0/z_index = 10
21:24/0 = 0
21:24/0/z_index = 10
22:24/0 = 0
22:24/0/z_index = 10
23:24/0 = 0
23:24/0/z_index = 10
24:24/0 = 0
24:24/0/z_index = 10
25:24/0 = 0
25:24/0/z_index = 10
26:24/0 = 0
28:24/0 = 0
29:24/0 = 0
31:24/0 = 0
32:24/0 = 0
34:24/0 = 0
2:25/0 = 0
2:25/0/z_index = 10
3:25/0 = 0
3:25/0/z_index = 10
6:25/0 = 0
6:25/0/z_index = 10
7:25/0 = 0
7:25/0/z_index = 10
9:25/0 = 0
9:25/0/z_index = 10
10:25/0 = 0
10:25/0/z_index = 10
11:25/0 = 0
11:25/0/z_index = 10
12:25/0 = 0
12:25/0/z_index = 10
15:25/0 = 0
15:25/0/z_index = 10
16:25/0 = 0
16:25/0/z_index = 10
19:25/0 = 0
19:25/0/z_index = 10
20:25/0 = 0
20:25/0/z_index = 10
22:25/0 = 0
22:25/0/z_index = 10
23:25/0 = 0
23:25/0/z_index = 10
24:25/0 = 0
24:25/0/z_index = 10
25:25/0 = 0
25:25/0/z_index = 10
26:25/0 = 0
27:25/0 = 0
28:25/0 = 0
29:25/0 = 0
30:25/0 = 0
31:25/0 = 0
32:25/0 = 0
33:25/0 = 0
34:25/0 = 0
2:26/0 = 0
3:26/0 = 0
6:26/0 = 0
7:26/0 = 0
10:26/0 = 0
11:26/0 = 0
15:26/0 = 0
16:26/0 = 0
19:26/0 = 0
20:26/0 = 0
23:26/0 = 0
24:26/0 = 0
30:26/0 = 0
2:27/0 = 0
3:27/0 = 0
6:27/0 = 0
7:27/0 = 0
10:27/0 = 0
11:27/0 = 0
2:28/0 = 0
3:28/0 = 0
6:28/0 = 0
7:28/0 = 0
10:28/0 = 0
11:28/0 = 0
0:8/0 = 0
0:8/0/z_index = 10
5:13/0 = 0
5:13/0/z_index = 10
[resource]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 2
physics_layer_0/collision_mask = 9
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "Floor"
terrain_set_0/terrain_0/color = Color(0.5, 0.4375, 0.25, 1)
terrain_set_0/terrain_1/name = "Water"
terrain_set_0/terrain_1/color = Color(0.00998942, 0.470085, 2.88785e-07, 1)
sources/0 = SubResource("TileSetAtlasSource_kgifk")
sources/1 = SubResource("TileSetAtlasSource_lcnnk")