Start of an ARPG type thing. Mostly just level generation and abilities.
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Dan Baker 9f66ab0a73 Refactors modifier system to use StatsComponent
Moves modifier logic to utilize a central StatsComponent for managing and applying stat modifications.

This change centralizes stat management and simplifies the application of modifiers, enhancing code maintainability and reducing redundancy.
It also moves modifier files to the correct directory.
2025-05-07 15:08:11 +01:00
.vscode Sets up initial project structure 2025-04-29 17:35:39 +01:00
addons Adds in-game debug menu addon 2025-05-04 17:53:46 +01:00
assets Adding loads of icons and starting refactor of weapons and mods 2025-05-07 08:57:34 +01:00
combat Refactors modifier system to use StatsComponent 2025-05-07 15:08:11 +01:00
components Many changes 2025-05-04 09:30:14 +01:00
enemies Adds in-game debug menu addon 2025-05-04 17:53:46 +01:00
entities Refactors modifier system to use StatsComponent 2025-05-07 15:08:11 +01:00
map Improves lightning projectile behavior 2025-05-06 09:30:44 +01:00
mapgen/layout Many changes 2025-05-04 09:30:14 +01:00
player Refactors modifier system to use StatsComponent 2025-05-07 15:08:11 +01:00
utility Implements modifier and stats system 2025-05-07 11:52:30 +01:00
.editorconfig Sets up initial project structure 2025-04-29 17:35:39 +01:00
.gitattributes Sets up initial project structure 2025-04-29 17:35:39 +01:00
.gitignore Sets up initial project structure 2025-04-29 17:35:39 +01:00
project.godot Adding loads of icons and starting refactor of weapons and mods 2025-05-07 08:57:34 +01:00