ritual.sh/content/blog/2026-02-22-week-9-game-dev-and-a-lot-of-homelabbing/index.md
2026-02-21 15:13:23 +00:00

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Week 9 - Game Dev and a Lot of Homelabbing 2026-02-22
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  • 🎣 I am still fully consumed with building my cosy fishing game, Tiddler.
  • 🗺️ This week I spent most of my free time fleshing out the small maps for the game to make them more interesting.
  • 📦 I also researched a fair bit about the wild fish I didn't know much about. I'm not going for realism but enough to make it believable...
  • 📕 The Fishing Log/Encyclopedia has had a full overhaul, it now gives counts of fish that you have collected per zone and pretty bars.
  • 😆 I signed up over on omg.lol and have been poking around seeing what I can do with it. status.lol is going to get incorporated somewhere on my site and I'll probably write a tiny app for posting updates from my phone quickly.
  • 🛜 My ISP has messed up my static IP and put me being CGNAT so I had to do some firefighting for some of my locally hosted projects. Hopefully they can sort it out next week.
  • 🪾 I decided to ditch GitHub because... Well... Microslop. I now host my own Forgejo server and it backs up automatically every day to a Hetzner Storage Box. Nice.
  • 💭 I've got an idea brewing for a project that checks websites for IndieWeb friendly markup and content. It's very early stages of brewing.
  • 😣 Must stay focused on finishing one project before starting another...!

{{< img src="fishinglog.png" alt="Fishing Encyclopedia that fills out as you catch fish." >}}

{{< img src="harbour.png" alt="Larger bodies of water like in Windward Harbour are really improved with my shader." >}}

Music

Total Tracks: 177

Top 5 Artists:

Next Week

I am going to push on with Tiddler, there's still so much to do... but every session feels like loads of progress still.