Introduced .gitattributes and .gitignore files

Added .gitattributes file to normalize EOL for all text files. Introduced a new .gitignore file with Godot 4+ specific ignores. Also, added an SVG icon and its import configuration. Created a new project.godot file with basic engine configuration including application name, features, and icon path.
This commit is contained in:
Dan 2024-05-31 13:54:00 +01:00
parent a44a70fdd1
commit 3fa6393643
5 changed files with 57 additions and 0 deletions

37
icon.svg.import Normal file
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dmcwpclpfhv7x"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false