Significant changes include:
- The Glowling entity's speed has been quadrupled from 10 to 40.
- The _process function now scales the movement speed by the elapsed time (delta) for smoother motion.
- VSync mode has been disabled in project settings.
The main scene for the application has been set to a test level. An editor plugin has been enabled, specifically one related to logging. The rendering method has also been switched to mobile for better performance on handheld devices.
Added .gitattributes file to normalize EOL for all text files. Introduced a new .gitignore file with Godot 4+ specific ignores. Also, added an SVG icon and its import configuration. Created a new project.godot file with basic engine configuration including application name, features, and icon path.