glowlings/levels
Dan bb5724429a Added job component and queue system
- Introduced a new JobComponent and JobQueue to manage jobs in the game.
- Created two new jobs: DigJob and InfectJob with their respective scripts.
- Updated CrystalGlowComponent, FreeCameraComponent, MushroomGlowComponent, WaterEffectComponent to improve logging messages.
- Adjusted camera movement limits in FreeCameraGameCameraComponent for better control.
- Added FiniteStateMachine class for managing states of entities.
- Implemented GlowingIdle state as an example of using the state machine.
- Included a utility function to fetch file paths by extension from a directory.
2024-06-06 15:49:05 +01:00
..
resources Destructible terrain! 2024-06-02 15:39:46 +01:00
scripts Stupid length exceeded I cba to write anything 2024-06-05 15:49:58 +01:00
test_level.tscn Added job component and queue system 2024-06-06 15:49:05 +01:00