Godot game with badly destructible tile terrain and a job queue system for NPCs. High incomplete.
A new component, FreeCameraComponent, has been added to the project. This component allows for more flexible camera control including key movement, edge scrolling, mouse dragging and zooming. The camera's speed, margin and zoom limits can be adjusted as needed. The old Camera2D node in the glowing.tscn file has been removed and replaced with this new component in test_level.tscn. |
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| .vscode | ||
| addons/log | ||
| components | ||
| entities | ||
| levels | ||
| resources | ||
| shaders | ||
| utilities | ||
| .gitattributes | ||
| .gitignore | ||
| icon.svg | ||
| icon.svg.import | ||
| project.godot | ||
| README.md | ||