nature-sim/Entities/Tree/assets/Textures
Dan Baker ea5006e8a2 Improves tree and ground tile appearance
Refactors tree spawning and rendering:
- Adds seasonal color variations for trees via scripts.
- Introduces `ColorStorage` to manage tree and grass colors
- Removes unused code from tree spawning logic.
- Adjusts ground tile color for better visual appeal.
- Hides debug text on ground tiles.
2025-06-28 17:21:50 +01:00
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colormap.png Loads of crap 2025-06-26 14:46:23 +01:00
colormap.png.import Loads of crap 2025-06-26 14:46:23 +01:00
colormap.png.import~RF24cf82d3.TMP Loads of crap 2025-06-26 14:46:23 +01:00
texture.png Improves tree and ground tile appearance 2025-06-28 17:21:50 +01:00
texture.png.import Improves tree and ground tile appearance 2025-06-28 17:21:50 +01:00