Moves light direction to global shader parameter, enabling dynamic light updates. Adjusts tree collision shape for better player interaction. Updates default season to summer. |
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|---|---|---|
| .. | ||
| test | ||
| Test3D | ||
| TestTileMap | ||
| UI | ||
Moves light direction to global shader parameter, enabling dynamic light updates. Adjusts tree collision shape for better player interaction. Updates default season to summer. |
||
|---|---|---|
| .. | ||
| test | ||
| Test3D | ||
| TestTileMap | ||
| UI | ||