nature-sim/stages/Test3D
Dan Baker a4f409f877 Improves scene lighting and tree collision
Moves light direction to global shader parameter, enabling dynamic light updates.

Adjusts tree collision shape for better player interaction.

Updates default season to summer.
2025-07-01 11:21:28 +01:00
..
assets Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
camera_3d.gd Implements tree visibility occlusion system. 2025-07-01 10:32:21 +01:00
camera_3d.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00
camera_pivot.gd Loads of stuff 2025-06-23 19:39:55 +01:00
camera_pivot.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00
directional_light_3d.gd Loads of stuff 2025-06-23 19:39:55 +01:00
directional_light_3d.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00
GrassMaterialOverride.tres Improves tree and ground tile appearance 2025-06-28 17:21:50 +01:00
new_environment.tres Improves scene lighting and tree collision 2025-07-01 11:21:28 +01:00
omni_light_3d.gd Loads of stuff 2025-06-23 19:39:55 +01:00
omni_light_3d.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00
particles.gd Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
particles.gd.uid Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
Test3d.tscn Improves scene lighting and tree collision 2025-07-01 11:21:28 +01:00
tile_map_test.gd Tree collisions and highlights 2025-06-26 18:28:33 +01:00
tile_map_test.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00