nature-sim/stages
Dan Baker f98773237e Implements tree visibility occlusion system.
Adds tree fading based on camera line of sight.
Trees now fade out when they obstruct the player's view,
improving visibility.

Also includes several fixes:
- Fixes tree distribution.
- Adds a see-through shader.
- Adds camera and occlusion scripts.
2025-07-01 10:32:21 +01:00
..
test Adds initial test stage 2025-06-19 15:17:11 +01:00
Test3D Implements tree visibility occlusion system. 2025-07-01 10:32:21 +01:00
TestTileMap Loads of stuff 2025-06-23 19:39:55 +01:00
UI Much stuff wow 2025-06-27 11:58:59 +01:00