Dan
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f9865cf1fa
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Update drone placement logic, level loading functionality, and UI behavior. Set visibility of labels, manage mouse cursor changes, and handle game state for placing drones.
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2024-05-10 18:49:51 +01:00 |
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Dan
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b6cdb68b4e
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Add build directory to .gitignore, create export presets for Web and Windows Desktop, adjust z-index and mouse filter in level_1.tscn, add update_game_state function in level.gd, change main_scene path in project.godot, set rendering method to "gl_compatibility", add LevelSelect and related nodes in main_menu.tscn, create scene_manager.tscn with MainMenu node, implement functionality for menu button selection in main_menu.gd.
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2024-05-10 14:39:24 +01:00 |
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Dan
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491395e6b9
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Add utility strings, update game state with drone count and points calculation.
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2024-05-09 15:42:04 +01:00 |
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Dan
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d879ca30bd
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Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.
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2024-05-09 15:08:57 +01:00 |
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Dan Baker
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07b63a8426
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Removing a lot of logging
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2024-05-05 18:08:50 +01:00 |
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Dan Baker
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e88b2248b3
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Adding death zone to pesticide
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2024-05-05 16:04:07 +01:00 |
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Dan Baker
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0127257d05
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Adding required nectar to game state
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2024-05-05 08:01:25 +01:00 |
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Dan Baker
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5865778c77
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Bees return nectar, UI stuff
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2024-05-04 15:13:59 +01:00 |
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