randomgeon/combat/weapons
Dan Baker fac3327c22 Improves projectile handling and modifiers
Refactors projectile spawning to allow for customized spawn locations and stat assignment.

Applies modifiers to projectiles at the time of spawning, enabling dynamic adjustments to projectile behavior.
2025-05-09 13:42:09 +01:00
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_scripts Improves projectile handling and modifiers 2025-05-09 13:42:09 +01:00
MeleeWeaponComponent.tscn Adding loads of icons and starting refactor of weapons and mods 2025-05-07 08:57:34 +01:00
RangedWeaponComponent.tscn Adding loads of icons and starting refactor of weapons and mods 2025-05-07 08:57:34 +01:00