- Introduced a new JobComponent and JobQueue to manage jobs in the game. - Created two new jobs: DigJob and InfectJob with their respective scripts. - Updated CrystalGlowComponent, FreeCameraComponent, MushroomGlowComponent, WaterEffectComponent to improve logging messages. - Adjusted camera movement limits in FreeCameraGameCameraComponent for better control. - Added FiniteStateMachine class for managing states of entities. - Implemented GlowingIdle state as an example of using the state machine. - Included a utility function to fetch file paths by extension from a directory. |
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|---|---|---|
| .. | ||
| scripts | ||
| states/glowling | ||
| crystal_glow.tscn | ||
| glowing.tscn | ||
| mushroom_glow.tscn | ||
| water_fog.tscn | ||
| water_particles.tscn | ||