glowlings/levels/resources/material_desaturate_tileset.tres
2024-06-02 15:39:46 +01:00

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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bpverily2kmvm"]
[ext_resource type="Shader" path="res://shaders/monochrome.gdshader" id="1_l5g1d"]
[resource]
shader = ExtResource("1_l5g1d")
shader_parameter/brightness = 0.0
shader_parameter/contrast = 1.0
shader_parameter/saturation = 0.0
shader_parameter/redVal = 1.0
shader_parameter/greenVal = 1.0
shader_parameter/blueVal = 1.0
shader_parameter/tint_color = Color(1, 1, 1, 1)
shader_parameter/tint_effect_factor = 0.0