Added a sprite to the Snail class and implemented animations for the snail's movements. The snail now has a body and shell texture, along with an eating shadow. Also, added logic to flip the sprite based on movement direction in the 'snail_eating' state. Furthermore, made CollisionShape2D invisible for better aesthetics. |
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| .. | ||
| bee/states | ||
| scripts | ||
| snail/states | ||
| Bee.tscn | ||
| Beehive.tscn | ||
| CollectorDrone.tscn | ||
| DancerDrone.tscn | ||
| DirectorDrone.tscn | ||
| DistractorDrone.tscn | ||
| Dog.tscn | ||
| Flowers.tscn | ||
| Snail.tscn | ||
| VegetablePatch.tscn | ||