Dan Baker
a62cd6018e
Updated bee nectar gathering and game levels
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The bee's nectar gathering now depends on the current flower nectar level. The return, deposit_nectar, die, and other functions have been updated to return void. Nectar requirements for each game level have been increased tenfold. A new variable 'flower_nectar_level' has been added to manage the amount of nectar in flowers. Also, several functions in GameStateManager were updated to include specific input parameters or return void.
2024-05-14 19:05:47 +01:00
Dan Baker
513b0c92a7
Refactor bee gather state and update game state
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Removed unused code in the bee gathering function, enhancing readability. Also added a new boolean variable 'spawn_snails' in the game state reset function to control snail spawning.
2024-05-14 18:47:28 +01:00
Dan
908f834181
Update flower entity to spawn snails based on game state.
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- Added Snail entity with states for eating and sleeping.
- Modified Flowers script to handle snail spawning logic.
2024-05-14 14:51:01 +01:00
Dan
1492f0152f
Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules.
2024-05-12 14:30:48 +01:00
Dan
c991cbba5d
Add new resources and animations for DistractorDrone, update drone script. Include level 5 scene with rules and components.
2024-05-12 10:42:00 +01:00
Dan
4b5ac48e10
Update cursor handling and reset functionality, improve UI elements. Reset game state cursor when needed.
2024-05-12 09:39:02 +01:00
Dan
6e6a231300
Update Dog entity with new animations, textures, and highlight feature. Adjust Flower rotation. Decrease level 4 par time. Add outline functionality to Drone Manager for Dog entity highlighting.
2024-05-12 09:16:58 +01:00
Dan
11f8c1d815
Update Dog entity with new textures and animations. Add Level 4 scene with game elements and UI components.
2024-05-11 17:32:57 +01:00
Dan
f4e2169009
Update bee animations, game over component UI, and game state handling. Set up game over conditions based on the number of dead bees.
2024-05-11 16:09:57 +01:00
Dan
f9865cf1fa
Update drone placement logic, level loading functionality, and UI behavior. Set visibility of labels, manage mouse cursor changes, and handle game state for placing drones.
2024-05-10 18:49:51 +01:00
Dan
7009695327
Update drone and level scenes with new shapes, connections, and scripts. Add mouse interaction events for director drone. Include new level 2 & 3 scenes with various elements and components.
2024-05-09 18:43:38 +01:00
Dan
d879ca30bd
Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.
2024-05-09 15:08:57 +01:00
Dan
1da411cacd
who the fuck knows
2024-05-08 17:06:15 +01:00
Dan
1c33ea2f59
Lots of colouring in
2024-05-08 14:03:38 +01:00
Dan
fb47693a99
Graphics pass
2024-05-07 15:51:31 +01:00
Dan
51af0ea751
added dog distractions
2024-05-06 17:21:24 +01:00
Dan Baker
136b4963ea
Adding initial doggo
2024-05-06 11:55:53 +01:00
Dan Baker
07b63a8426
Removing a lot of logging
2024-05-05 18:08:50 +01:00
Dan Baker
e88b2248b3
Adding death zone to pesticide
2024-05-05 16:04:07 +01:00
Dan Baker
0127257d05
Adding required nectar to game state
2024-05-05 08:01:25 +01:00
Dan Baker
5865778c77
Bees return nectar, UI stuff
2024-05-04 15:13:59 +01:00
Dan Baker
76e7ec7ec7
removing animation player reference
2024-05-03 20:50:28 +01:00
Dan Baker
bce75a9a97
Bee flying animation, dancing drone
2024-05-03 20:39:41 +01:00
Dan
7c3bca07f9
fixing typo
2024-05-03 15:45:40 +01:00
Dan
752131c955
Bee State Machine
2024-05-03 15:43:05 +01:00
Dan Baker
20bcab01b1
Removing test drone
2024-05-02 19:36:39 +01:00
Dan Baker
cfe0fb2e5a
Adding more drone types
2024-05-02 19:22:34 +01:00
Dan
0716fd62e8
Clicking to spawn things
2024-05-02 15:14:46 +01:00
Dan
b0583bd97f
Basic mouse interface
2024-05-02 13:54:43 +01:00